Really enjoyed this game. For it being so short it was actually quite good, had trouble with the combination but regardless. Had fun with it!
A downloadable game for Windows, macOS, and Linux
Short horror/psychological thriller created in 72 hours for Ludum Dare 37.
The ending was rushed and the narrative contrived but we're happy with it.
This is our first Ludum Dare project and we hope to do many more!
Hannah Crawford - Project Lead & Programming
Joey Clover - Programming
Reace Black - Audio Engineering & Score
Christopher Boyton - Environment Artist
Tomás Banzas Illa - Environment Artist
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love the game with there was more to it had a lot fun with it cant wait to see more games from you!!
A great game. We enjoyed it very much.
Here is a little video of our playthrough.Keep up the good work!
This was a super eerie game and gave off the perfect atmosphere as though something was going to jump out at you. Well made!
This is an awesome game. I'm glad I played it. As rushed as felt the game was, it tightened up in the last moments of the game.
Really Cool Game and the fact that it was made in 72 hours make it even better
very nice game.
would like to see more :)
Pretty neat considering the short development time. Crisp visuals and some nice mechanics.
Really great project!Totally liked the idea & the atmosphere!I would love to see more from this one or more like this one! Great piece you've got there Wolv!
Excellent job considering it was made for the ludum dare in a certain amount of time. The Art style was clean and the message was a good one!
Check out my youtube channel for similar content
youTube name : MastaCGaming
Real unsettling atmosphere, but the plot could have been more developed. Most of the time was overwhelmed in confusion, but maybe that's because the ending was rushed? Took me over 30 min in-game to figure out how to open a certain door. Regardless, I see potential! Would love to see this game more fleshed out and maybe a bit more threatening. Looking forward to future creations!
I liked this. The plot could have...existed more. i wasn't really sure what "What's inside?" even referred to, and the message in the mirror didn't make any sense to me.
Other than that, great atmosphere and the puzzles were simple and fun to solve.
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I saw really positive reviews on this game and gave it a shot myself. I would love to see either more to this game or another like it but longer! it was very well put together for the time that it was made in. Can't wait to see what's next!
Here's my reaction, enjoy! (:
After playing through i must say that good atmosphere is definitely there! Environment setup is well made but it could be little more ominous. Too bad it is so short. Thanks for the hard work and hope you will create something more.
For anyone interested i have made a small reaction video for the game. Enjoy ! ;)
Awesome game for being made in such a short amount of time! I really enjoyed it, and the story behind it. Even if the ending was rushed a bit, it was still good!
Solid little game, but as you say, a bit rushed and contrived. Quite impressive for only 3 days though.
I loved this game, not sure if you guys are gonna do anything else for it, but I and I see several others would like to see more! haha was a fun little experience, the topic is very eye catching about someone clearly in their heads and stuff, here is my gameplay! please lemme know what you think! thank you guys for giving me the experience to play! :D
Really cool art style !
Is there a story in the game or no ? if yes then i don't get it haha
but for the people that wanna see gameplay here you go:
Very solid game prototype. It has the potential to become a great horror or psychological thriller, depending on what experience you want to deliver.
I have a couple of questions:
Which development methodology do you use in your team?
Do you have any plans for future games?
Do you plan to create horror games, or consider trying other genres?
P.S. My apologies for possible grammar mistakes - English is not my native language.
Thanks for your kind words!
Our development methodology was mainly "HOLY CRAP WE ONLY HAVE 72 HOURS ARRRRGH!!!" we didn't really have any proper way of approaching development.
We definitely have plans for future projects and we're not ruling out going down the horror route with future projects but nothing is currently in the works.
And your English is great! :)
By any chance is there somewhere I can find the menu music? Sounds beautiful!
Sure! You can get it on our sound designer's Soundcloud page :D
I love the art style of the game! Heres my gameplay video for anyone who wants to check it out!!~
Brill game for the time it took, Many thanks :) and enjoy vid
PLEASE upload 64 bit version
The Linux and macOS builds both support both 32 and 64bit systems.
You can run the windows 32 bit executable on 64bit windows, as the game is rather simplistic and does not require more ram than can be addressed by a 32 bit executable there would be no noticeable performance increase from a 64 bit executable.
If you are having issues getting the game running on Linux, please ensure you are running the .x86_64 file and not the .x86 file.
I will make sure to play this game and to report any bugs inside the game: could I get an email addres?
I tried the game too. Left with many questions, including.. Are you planning to expand it? :)
Hi Cryptic Hybrid,
This was our first project and we definitely enjoyed creating it. There are no immediate plans to follow through with the concept but it's early days for the studio, we're not ruling out revisiting a similar idea in the future.
*Rawr* Hello! I made a Let's Play / video of this game, enjoyed myself and gave my own little rant of some things that came to mind at the end of it, hope everyone enjoys :P